Lobby SHADOW SPADE CRAPS
BANKROLL$100
ROLLS0
TIME0:00
♠ play as guest
♠ SHADOW SPADE DICE
OFF
PLACE49:5
PLACE57:5
PLACE67:6
PLACE87:6
PLACE97:5
PLACE109:5
COME
DON'T COMEbar 12
FIELD 2349101112 2·12 pay 2:1
PASS LINE1:1
DON'T PASS1:1 · bar 12
+ ODDStrue · 0% edge
+ DON'T ODDSlay · true
HARD 47:1
HARD 69:1
HARD 89:1
HARD 107:1
ANY 74:1
ANY CRAPS7:1
ON TABLE $0

Provably-fair dice·both dice committed before each roll — score self-reported·verify ›

CASHED OUT

SHADOW SPADE CASINO

FINAL BANKROLL

$100
Ending bankroll$100
Rolls played0
Time taken0:00
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★ ALL-TIME · CRAPS

Highest bankrolls run from $100 · all-time

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PAYS & RULES

VEGAS
Pass / Come · Don't / Don't Come1 : 1
Pass/Come odds (4/10 · 5/9 · 6/8)2:1 · 3:2 · 6:5
Don't odds — lay (4/10 · 5/9 · 6/8)1:2 · 2:3 · 5:6
Place 4/10 · 5/9 · 6/89:5 · 7:5 · 7:6
Field 2 & 12 · 3 4 9 10 112:1 · 1:1
Hard 4/10 · Hard 6/87:1 · 9:1
Any Seven · Any Craps4:1 · 7:1

Bet the Pass Line, hit ROLL. On the come-out, 7/11 wins and 2/3/12 loses; any other number sets the point (puck flips ON). Then roll the point again to win or a 7 to lose. Lay true-odds behind the line (no house edge). Place, field, hardways & props work alongside. Don't bets bar 12. House edge: pass 1.41% · don't 1.36% · place-6/8 1.52% · field ~5.5% · any-7 16.7%. Odds: 0%.

◇ PROVABLY FAIR

One commitment (SHA-256) locks the whole run before any roll. Each roll's two dice (nonce = roll #) are drawn 1–6 each from that same seed by HMAC rejection sampling. Reveal the seed any time; when you log a score it's stored so anyone can recompute every roll and confirm the hash.

COMMITMENT
CLIENT SEED
ROLLS0
SERVER SEEDhidden until reveal
INTEGRITY